You have to move in a set pattern with good timing to hit the soldiers on the lower-left and then to the lower-right multiple times to thin them out before going for the two on the top row.Like its sixteen-bit counterpart, the game is loosely based on the Moonwalker movie from 1988.As Michael Jackson, youre out to rescue all the children whove been kidnapped and secreted away by Mr.Big before he can transform them all into mindless slaves.
Michael Jackson'S Moonwalker Master System Online Full Of ZombiesYoull start in the Club 30 nightclub searching behind doors and windows before moving onto stages that include a parking garage rife with armed gang members, a graveyard full of zombies, and a network of spider-infested caves. Finally, its on to Mr. Bigs high tech hideout for the final showdown with his army of laser rifle-wielding soldiers. Unlike the Genesis version, these are strictly melee attacks as there are no magic sparkles that emanate from Michaels hands or feet to give him an extended range. If you want a ranged attack, youll have to locate a special power up in the form of Michael wearing an orange-colored suit, which is typically found behind any of the places where you are searching for the children. Grabbing this will replace your normal standing and crouching melee strikes with a hat throw, which is a must-have in some of the later rounds. Michael also has access to his dance magic that causes the entire background to go black, ala the Master System version of Golden Axes magic attacks, while he performs a short dance routine that will destroy all on-screen enemies only and drain some of this life bar. You can hit the pause button on the console to bring up a menu which shows how many children you have left to rescue, but its not all that necessary. To perform magic attacks, hold down button one and Michael will start spinning to attack. Keep holding down the button, and hell trigger one of his dance routines. If youve mastered the control setup on the Genesis version then youll have no trouble, as everything feels the same right down to the moonwalk. Michael animates very well and most of his signature moves and routines are on display for magic attacks. The graphics are also on the good side, with each stage being well represented, albeit with some repetition in the overall stage design. The Club 30 thugs sporting guns and knives, the gang members in the parking garage swing and hurl their baseball bats, and the zombies in the graveyard seem much more aggressive as they leap through the air at you. ![]() Some of the sound effects are of the same variety that youd hear on the Genesis version, and they hold up well here. Michaels dance magic is underwhelming here, and I found I didnt use it in most boss battles as his regular attacks are far more effective at clearing enemies quickly and dont draw off-screen enemies on-screen to be destroyed. Only those present at the time you trigger the routine will be eliminated. The Master System version does feature new transformation sequences of Michael becoming a car or plane which arent present in the Genesis version. The one area of real frustration is the final battle with Mr. Big. Youll transform into the giant robot to take him on in a fight, which is broken down into two stages. The first is a shooting gallery of sorts with four of his laser rifle-wielding solders running back and forth firing at you while Mr. Big sits invulnerable behind a wall of glass. Youre a large target here and dodging enemy fire is not easy. Your goal is to destroy thirty of the soldiers before the next phase of the fight begins.
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